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January 15
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:iconselworks:
More vray head test, better this time
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:iconransomink:
yeah buddy, this looks more realistic than my face in the mirror. Love the shader, the subtle bumps on the skin sell it as the light catches the specularity. My only crit is the redness across the middle of the face, it shouldn't cover the entire nose. If anything, the tip, cartilage, is more red while the area surrounding the nasal bone would maintain regular skin color. Can't wait to see more...
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:iconselworks:
*SelWorks Apr 19, 2013  Professional Digital Artist
Cheers man, still adjusting the shader, but moving forward. I hope I can show more shots soon
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:icontheandro:
~theandro Apr 9, 2013  Hobbyist Traditional Artist
amazing!!!
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:iconselworks:
*SelWorks Apr 10, 2013  Professional Digital Artist
Thanks!
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:iconcicylemon:
~Cicylemon Mar 19, 2013  New member
I don't know how to express my feeling now,it's really amazing >__<
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:icondrewbrand:
Whoa......that skin shader is incredible. Very well done. I know it's just a test, but too bad there wasn't a bit of a hair system too :P

The eyes are also very nice...something that is usually obviously CG - not the case here. Any chance of seeing some wires?



Drew
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:iconselworks:
*SelWorks Mar 12, 2013  Professional Digital Artist
Thanks man. I've been testing with hair systems but the best ones are pretty expensive (hairfarm). Anyway this girl is wearing a sci fi helmet, it's in progress. I will post some updates soon.
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:icondrewbrand:
I've been wanting to try Hairfarm for a while now, but can't justify buying it. Though I've heard with the new fibermesh in zbrush, you can sculpt hair and then export splines from it to drive the styling of the 3ds max hair...gave some nice looking results - though it does nothing to speed the 3ds max hair up at all.

Looking forward to the updates - hopefully with wires ;)


Drew
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:iconselworks:
*SelWorks Mar 12, 2013  Professional Digital Artist
The problem is not to export the splines, I have made a hair for this head, splines and all, the problem is the realism of the shader and rendering. I've used max hair and fur and I wasn't happy with it.Hairfarm is the best but I am not willing to pay an insane amount of money for just a personal project. Maybe someday :)
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:iconnekoxkurai:
absolutely incredible
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